Archive for the 'Great' Category

What If-videos

Wednesday, November 11th, 2009

Science Gallery in Dublin have produced a couple of really nice videos about the projects that are part of the exhibition What If… until mid-December.

I felt like crap that day, losing my voice (and was actually hiding from the film crew), but I’m thankful that they managed to grab me after all.


The Golden Institute


Growth Assembly

Social Collider

Thursday, March 19th, 2009

Launched yesterday: Social Collider, in collaboration with Karsten Schmidt aka Toxi/PostSpectacular as part of Google’s Chrome Experiments.


The term ’social collider’ mapped just after launch…

The Social Collider reveals cross-connections between conversations on Twitter.

With the Internet’s promise of instant and absolute connectedness, two things appear to be curiously underrepresented: both temporal and lateral perspective of our data-trails. Yet, the amount of data we are constantly producing provides a whole world of contexts, many of which can reveal astonishing relationships if only looked at through time.


…and the same search term 16 hours later

This experiment explores these possibilities by starting with messages on the microblogging-platform Twitter. One can search for usernames or topics, which are tracked through time and visualized much like the way a particle collider draws pictures of subatomic matter. Posts that didn’t resonate with anyone just connect to the next item in the stream. The ones that did, however, spin off and horizontally link to users or topics who relate to them, either directly or in terms of their content.

The Social Collider acts as a metaphorical instrument which can be used to make visible how memes get created and how they propagate. Ideally, it might catch the Zeitgeist at work.

Give it a go at http://socialcollider.net and follow @socialcollider on Twitter for updates. There’s also a Flickr-pool for your screenshots. Happy colliding!

Little Big Computer

Monday, December 8th, 2008

Fantastic, a computer within the computer. It’s kind of the opposite of Pongmechanik, since in both cases hardware and software collapse into each other.

Little Big Planet is marvelous anyway, it gives the player the impression to play with objects (toys) rather than videogame-sprites. Because of its richness of visual texture but also because the physics model feels real and engaging, you can play it with up to four people and the attention to detail is at times almost unbelievable.

And you can design levels and contribute them, apparently with great freedom–that is where the above came from (and Dot shared it).

@stephenfry

Monday, November 3rd, 2008

Earlier tonight at Indian take-away, checking Twinkle. Randomly checked the ‘near me’ tweets, noticed lots @stephenfry. Didn’t mean much to me, turned attention back to TV screen where a documentary was showing, and it took me a few moments to realize that it was by/with Stephen Fry, who is in fact a British journalist. All the people were twittering him comments about his show, scene by scene. I keep being amazed by Twitter, especially by what people make of it in times of elections and such.

Untethered

Thursday, October 30th, 2008

Untethered

Here’s a shot of the exhibition on 21st street, more photos and my post about it on WMMNA. It ended a few days ago and it was just great. Thanks Sarah, Amanda and everyone involved for setting up such a good exhibition.

Untethered at Eyebeam

Monday, September 22nd, 2008

Buttons will be on show at Eyebeam’s Untethered show in New York City, from September 25th to October 25th, with opening and artist talks on Thursday the 25th at 6pm.

A “sculpture garden of everyday objects deprogrammed of their original function”, the exhibition is curated by Sarah Cook and features some wonderful work. Please come by, I’d love to say hi.

Delirious dust

Saturday, September 6th, 2008

Rock Band

Sunday, August 17th, 2008

Rock Band

You get to be a band with your friends, and it really feels like performing. Some things are well designed these days. So now I got a real blister on my finger from a simulated experience (see below).

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