Simulated simulation
Monday, October 23rd, 2006 
While watching Formula 1 for the first time in ages (just had to see if he could still pull something off), I found myself pretty stunned by how the telemetric information of the cars is being presented to the audience. The racing cars seem to be almost as much of networked objects as planes traditionally are, which makes sense, since the team can tweak their strategy according to the health of the car and other parameters. But, in the meantime they apparently have opened up this channel to make it part of the show.
Interestingly, the way it is presented as an overlay on the screen when seeing the driver’s perspective, is exactly the way it looks like in a computer game, which leads to a rather bizarre overall experience – watching a real event which tries to emulate the experience (and participatory aspects) of its own simulation.



